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WebGL and HTML5 Canvas - both provide a good introduction to the fundamentals of game programming and 3D programming.

Writen by Diane Ware - November 08, 2018 in Programming
At the start of this blog, I want to point out that I have not relinquished my quest to provide further blogs on the mathematics involved in 3D game programming. And I will provide more blogs in the future about the mathematics involved in 3D programming.  However, in my research to learn more about 3D programming, I headed down the fork in the road toward WebGL.  WebGL is a "JavaScript application programming interface for rendering 2D and 3D graphics within any compatible web browser without the use of plug-ins", as quo...
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The Mathematics Involved in 3D Game Programming

Writen by Diane Ware - May 03, 2018 in Programming
If you've played three dimensional (3D) games before, you have probably wondered - how do they do this? How do computer programmers create this amazing 3D-space illusion that shows up on the monitor? Two-dimensional space basically allows you to travel left or right, and up or down, and any diagonal variation away from such directions, all on a flat plane, similar to the older style Super Mario Brothers game. These directions and their points are normally given coordinates from x and y axes on the coordinate plane, similar to what...
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